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Somewhere in Tokyo... Unreal Engine 4

I wanted to create something bright, colorful, fun and create a more openworld urban location. So I chose one of the streets of Tokyo, even though I had never been there.
This is my project and I had to implement it based only on photoreferences, and I also added something of my own. I have created a different modular systems, meshes, materials, shaders. I also used some megascans with my own shaders.
How it turned out, it's up to you! So write comments with your thoughts.